Haunted Jaunt

I spent one week making alterations to the freely available Unity asset store Haunted Jaunt demo with the goal of implementing AI and locked doors for level progression.

AR CORNHOLE

I spent one week modifying my cornhole game to work as an android based AR application.

VR Cornhole

I spent one week creating a basic VR cornhole game using the Unity XR interaction toolkit to run on Oculus Quest 2.

Space shooter

I spent one week adding features to the default Unity space shooter game with the goal of learning to implement menu systems, persistent saving and 2d game logic.